REPLAY BENCH
Recovery mechanic
+0.027 Threat impact

Half-flip

Backwards flip + air-roll cancel to reverse direction at full speed.

  • Plat
    Starts to land
  • Diamond
    Weaponised at
  • +0.027
    Threat delta per use
  • Recovery
    Mechanic class
◆ When to use it

The match situation that makes this worth the boost cost.

Defensive third boost grabs after a clear, and any time you're facing the wrong direction with >40 boost.

◆ Failure mode

What goes wrong at sub-target ranks.

Air-roll started before the flip animation is past the apex, killing the cancel and leaving the player upside-down on the ground.

◆ Training path

How to drill it for max reps per minute.

Free-play, half-flip from net to centre line. Goal: full-speed by midfield, no boost used. 200 reps.

See if your replays would benefit from half-flip.

The engine identifies the possessions where this mechanic would have raised your Threat. No guessing.

Half-flip — Rocket League Mechanic Guide · Replay Bench