◆ When to use it
The match situation that makes this worth the boost cost.
Any backboard read where you have a half-second of breathing room.
Carry the ball off your own backboard into a controlled clear.
Any backboard read where you have a half-second of breathing room.
Carry attempted under pressure — opponent challenges, ball drops into the box, save attempt fails.
Backboard defense pack. 100 reps where the carry must clear the third.
The engine identifies the possessions where this mechanic would have raised your Threat. No guessing.