REPLAY BENCH
Defense mechanic
-0.033 Threat impact

Pre-jump read

Jump before the opponent's last touch to be airborne for the read.

  • Champ
    Starts to land
  • GC
    Weaponised at
  • -0.033
    Threat delta per use
  • Defense
    Mechanic class
◆ When to use it

The match situation that makes this worth the boost cost.

Backboard reads where the opponent has set up a double-tap window.

◆ Failure mode

What goes wrong at sub-target ranks.

Pre-jump committed before the opponent's third touch is set — easy to fake out.

◆ Training path

How to drill it for max reps per minute.

Pre-jump trainer. Hold the jump until the third touch, every time.

See if your replays would benefit from pre-jump read.

The engine identifies the possessions where this mechanic would have raised your Threat. No guessing.

Pre-jump read — Rocket League Mechanic Guide · Replay Bench