◆ When to use it
The match situation that makes this worth the boost cost.
Backboard reads where the opponent has set up a double-tap window.
Jump before the opponent's last touch to be airborne for the read.
Backboard reads where the opponent has set up a double-tap window.
Pre-jump committed before the opponent's third touch is set — easy to fake out.
Pre-jump trainer. Hold the jump until the third touch, every time.
The engine identifies the possessions where this mechanic would have raised your Threat. No guessing.